
Chapter XI. Locations
[] Chapter XI. Locations []
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o Hundreds of Harry Potter
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Potter's Hill Hundred
Deepwater Harbor
Meetinglade Hundred
Penbully Hundred
Evertree Gardens Hundred
Isle de Anima Hundred
Blue Ridge Hundred
Forest Hill Hundred
Thornhedge Hundred
Predator's Rest Hundred
Azure Crown Hundred
Fairiron Hundred
Blueborough Hundred - House Sage
Rayville Hundred
Oakmeadow Hundred
Silvercest Hundred
Clearwater Hundred
Greywolf Hundred
Deepsands Hundred
Shadowbell Hundred
Brakenshire Hundred - House Vidan
Drakenshire Hundred - House Sidus
Potter's Hill Hundred - Linked directly to Potter Manor, this hundred serves as the beating heart of the great holding of House Potter. The territory is one of the largest in Albion, as well as one of the oldest. It contains a mixture of coast, forest, plains, a marsh, a few lakes connected by rivers, even a hill and a mountain peak. It is home to the city of Clayspring and the towns of Starrymarsh, Wayholt, Rayvale, and Crystaldell. Its capital is Glassden Manor, which also serves as the administrative center of House Potter ever since Potter Manor itself stopped having the position.
Isle de Anima Hundred - A private Potter hundred located on an island in the Mediteranean Sea. Its center is a mountain range and its outer range is a series of beautiful beach covered coves home to numerous vacation complexes. The private Potter residence on the island is located in the most elite of the beaches. Though the entire island is magical most of the workers on it are local residents rather than House Elves.
o Holdings of House Potter
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Potter Manor - The grandest, most opulent and magically potent place in the whole of House Potter. Though it once served as the headquarters for House Potter in the present day its mostly residential for the Potter Family and thus its workforce is almost entirely house-elf.
Serenita Palace - A Potter holding in Italy. Despite its name it is not an actual palace, more a villa located on a hill in Rome. It has a long history, including serving as rest stop for King Arthur and Merlin a few times before their own estate was finished in the city.
Chateau Lumiere - A Potter holding in France. The property (and manor) exists in both the magical and muggle worlds, which is quite rare within Albion. The magical manor serves as the regional chief office and residence for House Potter. The muggle property serves as a working estate, which means its lands are still farmed and its structures functional, in fact it is a major tour site and event location. The wine it produces is considered of a very fine vintage.
Spring Breeze Valley Manor - Once a royal retreat gifted to House Potter by King Arthur long ago. A lot of very important ceremonies are conducted here, including weddings.
o Covenant Property
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The walled estate lies upon a rocky promentory on a penninsula jutting into the ocean near the southern tip of Britain. The estate consists of a relatively flat area from which five hills rise a few hundred feet from the ground. The flat area contains both plains and woods in its majestic span. A single gate breaks the surrounding wall, leading to a wide avenue sided by fruit trees on both sides and leading on a gentle slope to the central hill. From said hill the avenure becomes a circle road with a common green in the middle, five stone building surrounding it, and four bridges that connect to the surorunding hills. The road over the bridge connecting to each hill ends in a circle containing a fountain with a stone carving of a tree in the middle. The four hills themselves contain both nature and a smattering of small stone towers.
o Wizarding London
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Diagon Alley - Mixed shopping, focused on basic wizarding supplies.
Horizont Alley - Main area of entertainment.
Vertican Alley - Upper class shopping.
Dirarc Alley - Home to lighter, muggleborn friendly shops.
Nocturn Alley - Home to darker, adult oriented shops.
Residential Lanes - At the six main alley ends there is a circle with a fountain which opens onto lanes which serve as streets to the the magical residences of London.
Special : If one travels down a Nocturn Alley lane then one will find the magical entrnace to Number 12 Grimauld Place.
o Magical Zoo
Zoos in Albion have a few major facts setting them apart from mundane versions. The first is the presence of Beastpeakers who can speak to and negotiate with the animals. The second is the ability to use expanded wizard spaces to give each animal enclosure as much space as needed. Related to that is the use of magic to hide the technology of wizards while also giving watchers perfect views of the animals.