
Magical World
[] Chapter V : Magical World []
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<> Section A : Magical Population
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There are roughly ten times more Mundanes than Magicals in the world. Which leads to a roughly estimated Magical population of 500 million during the 1990s as the Mundane population was about 5 billion.
From that Magical population roughly 5 million are nobles, or 1 percent of the total population, with the rest being commoners. To be a noble is to be associated by blood or bound oath with a covenant with Magic. In Albion this is based on the oaths sworn to King Arthur, and in the other Magical Nations it is with their own founder monarchs.
The blood status of Magicals are either pureblood, halfblood, or muggleborn. Muggleborn is two mundane parents, halfblood is muggle/magical, and pureblood is two magicals. Some pureblood falsely look at halfblood as a child of a pureblood and a muggleborn. The truth is that having two magical parents has no drawback, and in fact benefits the bloodlines.
Due to the numerous Great Wars that have plagued the Magical World over the last few centuries the population numbers have long been in flux. Most recently there was Voldemort, before that Grindleward, before that a Dark Lord named Lazarus, and then others. A perfect example of this flux is that in Harry Potter's year there was 40 students, a number that rapidly climbed till it reached almost half a thousand by Harry's Seventh Year.
<> Section B : Magical Nations
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Empire of Albion - Covers the territory of the once Roman Empire (Briton, Scotland [Caldonia], Ireland [Hibernia], most of Europe), most of Russia, Middle East, Africa, India and surrounding region, a little bit of Asia, Australia and region around, North America, and parts of South America.
Kingdom of Scandia - Denmark, Sweden, Norway, Finland, parts of Germany, parts of Russia.
Empire of Nippon, the Empire of the Rising Sun - Japan, vast portion of China, a portion of Russia, Korea, some nearby coastal regions.
Aztec Empire - Mexico, parts of North America around that, bits of Caribbean.
Incan Empire - Western coast of South America.
Mayan Empire - Central America, bits of Caribbean.
Atla - An ancient pre-Albion magical society which lived on an island in the Atlantic Ocean. Not long before the magicals from Europe came to the island they used great magic to fashion their own alternate wizard space realm. The rift accessing said realm lies at the intersection of the Brakenshire Hundred and Drakenshire Hundred.
<> Section C : Magical Monarchs
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Empire of Albion
Reigning Monarch: None
Heir: None (Harry Potter)
Current Ruler: ICW, Grand Ministries
Kingdom of Scandia
Reigning King: Olaf IX (m)
Heir: Vivian IV (f)
Advisor: Brandt
Empire of Nippon, the Empire of the Rising Sun
Reigning Emperor: Hiro (m)
Heir: Takaharu (m)
Advisor: Katsu Ochi
Aztec Empire
Reigning Emperor: Eztli (m)
Heir: Coatl (m)
Advisor: Patlea
Mayan Empire
Reigning Emperor: Anam (f)
Heir: Ikal (m) or Soona (f)
Advisor: Irepani
Incan Empire
Reigning Emperor: Koya (f)
Heir: Raymi (m)
Advisor: Atik
<> Section D : Races of Magic
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The races described below are the ones that have full on civilizations. While the world is a treasure trove of magical creatures of a thousand thousand types most don't have anything like a civilization - even using the most broadest definition of such a thing. Another common trait of all those species listed below is that they have Souls rather then spirits or sparks.
Magicals - The human magic users known as wizards and witches. It is the presence of a magical core within the very beings that sets them apart from the mundane humans. They are the most numerous and powerful of the magical races for unlike the others their magic has little restriction.
Vampires - Two types, those that come from Magicals and those that come from Mundanes. The former have magical abilities (including wizarding magic) while the later are little more than sentient undead (their powers are very minor in comparison). Vampire Society is a Clan based one that is ruled over by the magical ones, with the mundane ones being little more than servants (at best) or slaves (at worst). Magical vampires can procreate among themselves (creating full-vampires) or with other magicals (creating half-vampires).
Shifters - This race is both magical and mundane, as well as turned and born. Shifter society is Pack based with the more powerful alphas overseeing packs of hundreds to thousands of others. Born and turned magical Shifters are equal in authority, with mundane Shifters under them. Magical Shifters keep their wizarding magic and can, in time, even learn to control the transformation. Mundane Shifters are only one step above beasts and have little additional magical power for all that they are stronger in body. Though werewolves are the most common Shifters in Europe from a global perspective there are hundreds of different animal species varieties, all of which are equal and have generally the same types of powers.
Giants - Entirely magical species, though can breed with magicals creading halfbreeds. Pure giants have their own form of magic while half giants can use wizarding magic with no issue. The giants have a complex society with lesser and greater Tribes that come to form a near world wide organization.
Goblin - Seperate magical species with their own magical ability, though halfbreeds can use wizarding magic. Goblin society is a secret worldwide empire organized under the authority of Gringotts. They exist deep underground in a vast cavern complex with the upper portions serving as bank offices, the middle as home for their civilization, and the deep portions as vaults. A single network is planet wide which means a Magical can get their wealth from anywhere in the world.
Beastfolk - This is a broad category of magical races who have mostly animal or hybrid human-animal forms but full souls and their own magical abilities. Though Magicals (as well as Vampires, Shifters, and even Goblins) call them Beastfolk they themselves prefer numerous other terms, none of which have ever caught on within magical society. Some examples of Beastfolk include the Centaurs, Merpeople, Dragons, and Phoenixes.
House-Elf - This is a purely magical species existing worldwide that has long intertwined with that of magical humanity. Many millennia ago they were fully independent but then a disease/curse swept over them, effecting their ability to recharge their magical cores. To save both their civilization and lives they began bonding to magical institutions and people, without said bond they would sicken and die. In the service of their bonded they gain great power and capability, while at the same time being somewhat restricted in action. Though they serve their human lords they also have their own society behind the scenes, one rich in culture and history despite appearances.
Dementors - This species is a special case. Though their fully civilized and sentient nature was known in the time of the Last Monarch in the present they are considered little more than intelligent beasts. This will of course change when they approach Harry Potter for an alliance.
o Assumed Races
Veela - Though many people consider the Veela to be a species on the same level as the above the truth is they are not. The full blooded veela is a purely supernatural being with a spirit and not a soul, for all that they have human level intelligence. Half-Veela have certain veela traits while possessing the soul and magic of the Magicals. It is for these reasons that there are no pure Veela societies in the world.
o Mysterious Races
Sidhe - A fae like magical race who live in their secretive hill settlements and who keep themselves seperate from everyone else, both magical and mundane. That said they do have ironclad treaties with Albion (and its Great Houses) and the other five magical kindoms, though in the present day most pacts are unknown to most. A little known fact is that the Sidhe are of the race known as the Shaped.
* The race in suspension. They have full souls and are ancient, from a different, younger time in the world. When events began changing the Earth's magic thdy choose physucal suspension and mental embodiment in a soul realm. They return to physical living post Magical realm creation as they get to have an island continent if there own - after deals are made with the Empire.
* In South America a mammoth reptilian centaur-like creature is found. What makes them so interesting is that they start as tiny slug-like things which shift in form as they age. They also have a soul, a human soul, which is one of their more intriguing aspects. They were an attempt by the Shaped to create a slave spevies our of humans, the attempt failed and the test subjects rebelled, destroyed the lab, and escaped. They created a hidden civilization in the rainforests of South America. Their human soul makes them more along the line of a Shifter or Vampire as compared to other magical species.