
spells used
Aberto: A spell used to open doors.
(1)Accio (Summoning Charm)
(3)Aguamenti (Water-Making Spell)
(3/4) Alarte Ascendare-Shoots the target high into the air.
(2) Alohomora (Unlocking Charm)
(2,4)Amato Animo Animato Animagus (Animagus Spell)
(2)Anapneo-Clears the target's airway if they are choking on something.
(2)Anteoculatia- Causes the target to grow antlers.
(3)An anti cheating spell-charm
(4)Anti disappartaion jinx-jinx
(3)Aparecium (Revealing Charm)
(3)Appare Vestigium (Tracking Spell) - Reveals traces of magic, including footprints and track marks.
(7)(Apparition)
(1)arania Exumai -Drives away spiders, including Acromantulas.
(4) arresto Momentum (Slowing Charm)- Decreases the velocity of a moving target. Can be used on multiple targets, as well as on the caster themselves.
(4) ascendio- Lifts the caster high into the air. The charm also works underwater, propelling the caster above the surface.
(4,6,) Avada Kedavra (Killing Curse) - Causes instantaneous death. It is accompanied by a flash of green light and a rushing noise.
(5)Avifors (Avifors Spell)- Transforms the target into a bird.-Taught in Transfiguration class.
(4) Avenseguim- Turns an object into a tracking device.
(1) Avis (Bird-Conjuring Charm)- Conjures a flock of birds from the tip of the wand. When used in conjunction with Oppugno, it can be used offensively.
(2) (Babbling Curse)- Causes uncontrollable babbling.
(3) (Bat-Bogey Hex)- Transforms the target's bogeys into large bats that fly out of the victim's nose
(3) (Bedazzling Hex)- Allows the caster to disguise things.
(2) (Bluebell Flames)- Produces magical blue flames that can be held in a jar.
(1) (Blue sparks)-Jet of blue sparks. It can be used offensively as a minor duelling spell.
(2) Bombarda (Exploding Charm)- Provokes a small explosion.
(3)Bombarda Maxima- creates a large explosion capable of removing entire walls. A more advanced and more powerful form of the Exploding Charm.
(5) Brackium Emendo- If used correctly, it is claimed that this spell will heal broken bones
(3) (Broom jinx)-Used to make broomsticks try to throw their riders off through a variety of means such as sudden lurches and violent swishing movements. Constant eye contact is needed for the jinx to keep working
(4) (Bubble-Head Charm)- Produces a large bubble of air around the head of the user;
(2) (Bubble Spell)- Produces a stream of non-bursting bubbles from the wand tip.
(1) Calvorio (Hair Loss Curse)- Removes the victim's hair.
(1) Cantis- Causes the victim to burst uncontrollably into song.
(6) Capacious extremis (Extension Charm)- Expands the internal dimensions of an object without affecting the external dimensions, enhancing its capacity, and rendering its contents lighter..
consano- it will clean the wound and heal it without scarring
(4,5) Carpe Retractum (Seize and Pull Charm)- : Produces a rope of light used to pull objects towards the caster, or, if the target is fixed in place, to pull the caster towards the target.
(4,5) Cave inimicum- Produces a boundary that keeps the caster hidden from others.
(1) (Cheering Charm)- makes the target feel happy. Overuse of the spell may cause the target to break into an uncontrollable laughing fit.
(1) Circumrota-Rotates objects.
(1) Cistem Aperio (Box Blasting Charm)- Opens chests and boxes.
(3) Colloportus (Locking Spell)- Locks doors and all things that can be locked.
(1) Colloshoo (Stickfast Hex)- Sticks the target's shoes to the ground.
(1) Colovaria (Colour Change Charm)-Changes the target's colour.
(3) Confringo (Blasting Curse)- Produces a fiery explosion.
(4) Confundo (Confundus Charm)- Causes the victim to become confused and befuddled.
(4) (Conjunctivitis Curse)- Causes irritation in the eyes, forcing them to swell shut. The Oculus Potion is able to counteract this curse.
(3) (Cornflake skin spell)-This spell causes the victim's skin to appear as though it was coated in cornflakes.
(2) (Cribbing Spell)-This spell, which may possibly be a charm, is used to assist the caster in cheating on written papers, tests, and exams. It is possible that these spells can negate anti-cheating spells.
(1) Crinus Muto-Used to transfigure the colour and style of one's hair
(4,5) Crucio (Cruciatus Curse)- nflicts intense pain on the recipient of the curse. This curse does not physically harm the victim, but may in extreme cases drive them insane. The pain is described as having hot knives being driven into the victim.
(3) Defodio (Gouging Spell)- Allows the caster to dig and carve through the target.
(4) Deletrius (Eradication Spell)- Counter-charm to the Reverse Spell, vanishing the image of the last spell cast. It may also disintegrate other certain images.
(1) Densaugeo- This hex causes the victim's teeth to grow rapidly
(2) Deprimo- Charm used to blast holes in the ground.
(3) Depulso (Banishing Charm)- Sends the target away from the caster. It is the counter-charm to the Summoning Charm.
(3) Descendo- Causes object to fall or move downwards
(4) (Deterioration Hex)- Impairs foes and reduces their stamina.
(5) Diffindo (Severing Charm)- Used to precisely cut or tear objects.
(2) Diminuendo- Forces the target to shrink.
(3)issendium- Used to open passages.
(4)(Disillusionment Charm)- Causes the target to blend seamlessly in with its surroundings, like a chameleon.
(1) Duro (Hardening Charm)- Turns an object to stone.’
Ebublio (Ebublio Jinx)- Causes the victim to be trapped in a large bubble.
Engorgio (Engorgement Charm)- Causes the target to swell in physical size. Its counter-charm is the Shrinking Charm.
Engorgio Skullus- Causes the victim's skull to swell disproportionately. This spell may be a variation of the Engorgement Charm, as they share the first word of the incantation. Its countercurse is Redactum Skullus.
Entomorphis (Insect Jinx)- This jinx is used to transform the target into an insectoid for a short time
(Entrail-Expelling Curse)- Expels victim's entrails
Episkey- Used to heal relatively minor injuries, such as broken bones and cartilage.
Epoximise- Adheres one object to another, as if they had been glued together.
Erecto- Used to erect a tent or other upright structure.
Evanesce- Vanishes the target
Everte Statum- Throws the victim backward, similarly to being thrown.
Expecto Patronum (Patronus Charm)- This charm is a highly powerful and advanced protective spell which will conjure a spirit guardian of their positive emotions to defend against dark creatures; it can also send messages to other witches or wizards. The Patronus takes the form of an animal, unique to each person who casts it. The form of a Patronus can change when one has undergone a period of heightened emotion.
Expelliarmus (Disarming Charm)- Forces whatever an opponent is holding to fly out of their hand.
Expulso (Expulso Curse)- Provokes an explosion, unique in that it uses pressure to do so as opposed to heat.
(Extinguishing Spell)- Puts out fires.
(False memory spell)- Implants a false memory in the victim without them realising it was not originally theirs.
(Feather-light charm)- Makes an object light as a feather.
Ferula (Bandaging Charm)- Conjures up bandages and wraps them around a wound, splinting any broken bones.
Fianto Duri- A defensive charm which, based on the etymology, strengthens shield spells, and perhaps objects in general, in a similar way to Duro.
(Fidelius Charm)- An immensely complex charm used to hide secret information within the soul of the charm's recipient, who is called a Secret-Keeper. The information is irretrievable unless the Secret-Keeper willingly chooses to reveal it, and only the aforementioned person can do so.
(Fiendfyre)- Unleashes cursed fire that takes the shape of animals that actively seek out living targets and burn anything in its path, including nearly indestructible substances such as horcruxes. In addition, this fire is made even more dangerous due to the fact that it is extremely difficult to control, and cannot be extinguished with normal or enchanted water.
Finestra (Finestra spell)- Shatters glass.
Finite Incantatem (General Counter-Spell)- Terminates all spell effects in the vicinity of the caster.
(Finger-removing jinx)- Removes a person's fingers.
(Firestorm)- Produces a ring of fire from the wand.
(Flagrante Curse)- Causes objects to burn on contact.
Flagrate- Writes in midair with fiery marks.
(Flame-Freezing Charm)- Causes fire to tickle those caught in it instead of burning them.
(Flask-conjuring spell)- conjures a glass flask
Flintifors- Transforms objects into matchboxes.
Flipendo (Knockback Jinx)- Knocks objects and creatures backwards.
Fumos (Smokescreen Spell)- Defensive smokescreen that hinders visibility.
Furnunculus (Pimple Jinx)- Covers the target in boils (or pimples)
(Fur spell)- Causes fur to grow on the victim.
Gardus, a single-use low-power blocking charm
Geminio (Doubling Charm)- Duplicates the target. When used to duplicate objects indefinitely on purpose, is known as the Gemino Curse.
Glacius (Freezing Spell)- Freezes the target with icy-cold air.
Glisseo- Causes the steps on a stairway to flatten into a slide.
Verdimillious. (Green Sparks)- Jet of green sparks that can be used to signal an emergency or as a minor duelling spell.
(Gripping Charm)- Helps someone grip something more effectively.
(Gytrash-conjuring spell)- Conjures luminous green Gytrashes from the wand, which can be commanded by the caster to attack an opponent.
(Hair-thickening Charm)- Thickens the victim's hair.
Herbifors- This spell causes flowers to sprout from the victim.
Herbivicus (Herbivicus Charm)- Rapidly grows plants.
(Homing spell)- Offensive spells that follow their target with a constant speed after being cast.
Homenum Revelio (Human-Presence-Revealing Spell)-Reveals human presence in the vicinity of the caster.
(Homonculous Charm)- Tracks the movements of human beings. The charm has a powerful effect in that it is not fooled by various methods of concealment and disguise, such as invisibility cloaks, the Polyjuice Potion or transformed Animagi.
(Hot Air Charm)- Conjures a stream of hot air
Illegibilus- Makes writing impossible to read.
Immobulus (Freezing Charm)- Immobilises and stops the actions of the target. It works both on living and inanimate things.
Impedimenta (Impediment Jinx)- Slows down or stops the target.
Imperio (Imperius Curse)- Places the victim completely under the caster's control. The victim is put into a trance-like state, and becomes very suggestible to the commands of the caster. However, those who are strong willed may learn to resist it. One of the three "Unforgivable Curses," the use of this curse on another human results in capital punishment or life sentence in Azkaban
(Imperturbable Charm)- Creates an invisible magical barrier on an object, such as a door. This barrier bounces objects off of it, and muffles sounds.
Impervius (Impervius Charm)- Makes an object repel water and mist.
Inanimatus Conjurus (Inanimatus Conjurus Spell)- It is a spell of unknown effect, most likely used to conjure an inanimate object.
Incarcerous (Incarcerous Spell)- Ties up the target with ropes conjured from thin air.
Incendio (Fire-Making Spell)- Produces fire.
Inflatus- Inflates the target, filling it with air.
Informous (Informous Spell)- Informous is a spell that is used to complete one's Folio Bruti. A page with a brief description (including weaknesses and strengths) of the charmed creature is added to the caster's Folio Bruti.
(Intruder Charm)- Detects intruders and sounds an alarm.
Locomotor Wibbly (Jelly-Legs Curse)- Causes the victim's legs to collapse as if they were turned to jelly.
Lacarnum Inflamari- Ignites cloaks.
Langlock- Sticks a victim's tongue to the roof of their mouth.
Lapifors (Lapifors Spell)- Transforms the target into a rabbit.
Legilimens (Legilimency Spell)- Allows the caster to delve into the mind of the victim, allowing the caster to see the memories, thoughts, and emotions of the victim.
Levicorpus- Hoists people up into the air by their ankle.
Liberacorpus- The counter-jinx to Levicorpus.
Locomotor (Locomotion Charm)- Allows a witch or wizard to levitate a target a few inches off of the ground and then move said object in any given direction. Similarly to the Summoning Charm, a specific object can be moved by calling the object aloud after saying the incantation.
Locomotor Mortis (Leg-Locker Curse)- Sticks legs together.
Lumos (Wand-Lighting Charm)- Illuminates the tip of the caster's wand, allowing the caster to see in the dark.
Lumos Solem (Lumos Solem Spell)- Produce a blinding flash of sunlight. It is a variant of the Wand-Lighting Charm.
Magicus Extremos- Partnership-based charm that temporarily increases the casters' spell power.
Melofors (Melofors Jinx)- Encases the victim's head in a pumpkin
Meteolojinx Recanto- Causes weather effects caused by jinxes to cease.
Mimblewimble (Tongue-Tying Curse)- Ties the target's tongue in a knot, preventing them from making coherent speech, or saying incantations correctly, making it useful in duels
Mobiliarbus- Levitates wooden objects a few inches off of the ground and moves them in any given direction.
Mobilicorpus- Levitates and moves bodies.
Molliare (Cushioning Charm)- Produces an invisible cushion over the target, is used primarily in the manufacturing of broomsticks.
Disintegration spell- Like the Killing curse, it kills (or freezes) the victim. It turns the body grey/blue (or paler) while it turns to stone and then another twin spell can blast the body into pieces.
Morsmordre- Conjures the Dark Mark, which is the sign of the Death Eaters
Muffliato (Muffliato Charm)- Prevents others from hearing nearby conversations by filling peoples' ears with an unidentifiable buzzing.
Multicorfors (Multicorfors Spell)- Multicorfors is a charm used to change the colour and style of one's clothing.
Nox (Wand-Extinguishing Charm)- Extinguishes wandlight. It the counter-charm for the Wand-Lighting Charm, Lumos.
Nebulus- Creates fog from the tip of the wand.
Oculus Reparo- Mends eyeglasses.
(Obliteration Charm)- Removes footprints.
Obliviate (Memory Charm)- Erases specific memories.
Obscuro- Blindfolds the target.
Oppugno (Oppugno Jinx)- Causes targeted objects to attack a victim. It is particularly effective in conjunction with the Bird-Conjuring Charm.
Orbis- : Sucks the target into the ground.
Orchideous- Conjures a bouquet of flowers.
Oscausi- Seal someone's mouth shut, making it appear it was never there.
Papyrus Reparo- Mends torn pieces of paper.
Partis Temporus- Creates a temporary gap in the target.
Periculum- Produces a burst of red sparks.
Petrificus Totalus (Full Body-Bind Curse)- sed to temporarily bind the victim's body in a position much like that of a soldier at attention; the victim will usually fall to the ground
Piertotum Locomotor- Brings animates inanimate targets.
Piscifors- Transforms things into fish.
Point Me (Four-Point Spell)- Makes the caster's wand point due north.
Portus- Turns an object into a portkey.
Prior Incantato (Reverse Spell)- Forces a wand to show an "echo" of the last spell it performed.
Protego (Shield Charm)- Invisible shield that reflects spells and blocks physical entities.
Protego Diabolica- Conjures a protective ring of black fire around the caster that only affects their enemies.
Protego horribilis- A powerful shield charm against dark magic.
Protego totalum- Protects an area for an extended period of time.
Quietus (Quietening Charm)- Makes a target sound quieter. It is the counter-charm to the Amplifying Charm.
Redactum Skullus (Head Shrink Spell)- Shrinks the head of the target. It is the counter-spell to Engorgio Skullus.
Reducio (Shrinking Charm)- Makes an object shrink in size. Its counter-charm is the Engorgement Charm.
Reducto (Reductor Curse)- Breaks objects. In stronger usages, disintegrates them.
Reparifors- Reverts minor magically-induced ailments, such as paralysis and poisoning.
Reverte- Returns objects to their original positions or states.
Relashio (Revulsion Jinx)- Forces the target to release its grip on whatever it is holding.
Rennervate (Reviving Spell)- Awakens an unconscious victim. It is consequently the counter-charm to the Stunning Spell.
Reparifarge- Used to reverse incomplete transformations.
Reparo (Mending Charm)- Seamlessly repairs broken objects.
Repello Muggletum (Muggle-Repelling Charm)- Keeps Muggles away from wizarding places by causing them to remember important meetings they missed and to cause the Muggles in question to forget what they were doing.
Revelio (Revelio Charm)- Reveals secrets about a person or object.
Rictusempra (Tickling Charm)- Tickles the target until they become weak with laughter.
Riddikulus (Boggart Banishing Spell)- A spell used when fighting a Boggart, "Riddikulus" forces the Boggart to take the appearance of an object the caster is focusing on. Best results can be achieved if the caster is focusing on something humorous, with the desire that laughter will weaken the Boggar
Salvio hexia- Protects against hexes.
Scourgify (Scouring Charm)- Cleans objects
Sectumsempra- Lacerates the target, as if they have been "slashed by a sword." Subsequently, the target can easily bleed to death from the wounds.] This curse was invented by Severus Snape, to be used against his personal enemies
Serpensortia (Snake Summons Spell)- Conjures a serpent from the caster's wand.
Silencio (Silencing Charm)- Makes something silent.
Skurge (Skurge Charm)- Cleans up ectoplasm and frightens ghosts and other spirits.
Slugulus Eructo (Slug-vomiting Charm)- Forces the victim to burp up slimy slugs.
Sonorus (Amplifying Charm)- Makes the target sound louder. The counter-charm is the Quietening Charm, Quietus.
Specialis Revelio- Reveals spells cast on objects or potions.
(1) Spongify (Softening Charm)- Softens objects, making them rubbery and bouncy.
Sternius- A spell that causes the victim to sneeze for a short period of time. This spell is used in duelling to distract the opponent.
(Stinging Jinx)- Stings the flesh of a target. This spell is also known as
Stupefy (Stunning Spell)- Stuns the target, rendering them unconscious.
Surgito- Counter-charm that can be used to remove enchantments.
(Taboo)- jinx which may be placed upon a word or a name, so that whenever that word is spoken, a magical disturbance is created which alerts the caster of the Taboo to the location of the speaker. Any protective enchantments in effect around the speaker are broken when the Tabooed word is spoken aloud
Tarantallegra (Dancing Feet Spell)- Makes a target's legs spasm wildly out of control, making it appear as though they are dancing
Tergeo- Siphons liquid and cleans objects.
Titillando (Tickling Hex)- Tickles and weakens the victim.
(Unbreakable Vow)- Causes a vow taken by a witch or wizard to be inviolable; if they should break it, the consequence is death.
Ventus (Windy Spell)- Shoots a jet of strong spiralling wind from the tip of the wand.
Verdillious- A spell used to shoot green sparks from the end of the wand.
Vermiculus- Transforms things into worms.
Vipera Evanesca (Snake-Vanishing Spell)- Vanishes snakes. Subsequently, it is the counter-spell for the Snake Summons Spell.
Vulnera Sanentur- Healing spell that slows blood flow, clears residue, and knits wounds. It is the counter-curse to Sectumsempra.
Waddiwasi- Used to shoot small, soft masses of whatever the caster so desires at the target
Wingardium Leviosa (Levitation Charm)- Makes objects fly, or levitate